Falmouth University · Full-time
Artificial Intelligence for Creative Practice
Harness tech to elevate human creativity. This master’s programme explores how emerging technologies can enhance and transform human creativity, in sustainable and ethical ways, through the lens of Falmouth University’s 120-year creative legacy. Designed to su…
MA1 yearFull-time
Browse computer science courses in UK
The Games Academy · Computing
Harness tech to elevate human creativity. This master’s programme explores how emerging technologies can enhance and transform human creativity, in sustainable and ethical ways, through the lens of Falmouth University’s 120-year creative legacy. Designed to support a wide range of creative and technical backgrounds, on this master’s degree we examine how tools such as artificial intelligence, immersive media and data-driven systems can extend the reach, impact and meaning of creative work. As a student, you will investigate the relationship between emerging technology and aesthetics, considering how form and expression evolve in a digitally mediated world. Central themes include the ethics and social impact of AI, intellectual property in new creative contexts and the environmental implications of technological production. Guided by research-active staff, this course offers a research-led, individually tailored learning experience. Through creative projects and critical inquiry, you’ll develop the insight and confidence to question, innovate and lead within the ever-evolving field of creative technologies. Graduates emerge prepared to shape the future of digital creativity: whether as researchers, artists, designers or strategists exploring the intersection of technology, culture and human imagination. Why study this course at Falmouth? Delivered in a cultural and natural setting like no other, this programme has been developed in partnership with faculty, researcher and industry collaborators: from those with expertise in emerging technology, as well as those from traditional creative arts disciplines. The course is focused on understanding and interrogating the use of technology in creative practice: the applications of technology - including AI and automation – examined critically against central themes of environment, sustainable practice and societal benefit.
Getting in
As the university states it
You do not need to be a computer programmer or data scientist to thrive on this course. We welcome applicants with varied qualifications, but typically you’ll need an undergraduate (bachelor’s) degree. Our typical applicants hold an undergraduate degree of 2:2 or above, or equivalent industry experience. We’ll also welcome your application if you have formal or 'certified' learning (such as training courses not run by universities or colleges) and learning from work experience or self-study. This is called Accreditation of Prior Learning (APL) and should have been gained within the last five years and be equivalent to the learning outcomes of our minimum entry qualifications. APL applicants using experience to apply should note there is an application fee for entry with advanced standing or with exemption from specific modules or credit.
Worth reading next
Bachelor's in Computer Science: The Complete Guide
A complete guide to Computer Science degrees — what you study, entry requirements, real graduate outcomes, cos…
Studying in the UK: The Complete Guide for International Students
A complete guide to studying in the UK — universities, costs, the Student visa, scholarships and the Graduate…
Course details as published by the university. No graduate-outcome statistics are published for UK postgraduate courses, so none are shown.