Abertay University · Full-time
Games Development
The Centre for Excellence in Computer Games Education at Abertay offers this unique, world-renowned programme. It’ll give you a skillset that encompasses far more than basic technical excellence. The result offers an unparalleled opportunity for subsequent emp…
MProf1 yearFull-time
Browse computer science courses in UK
Faculty of Design, Informatics and Business · Computing
The Centre for Excellence in Computer Games Education at Abertay offers this unique, world-renowned programme. It’ll give you a skillset that encompasses far more than basic technical excellence. The result offers an unparalleled opportunity for subsequent employment in leading creative and technological industries - specifically within the fields of coding, digital art, game design and audio - as demanded by the multi-billion pound games industry. Get set to develop core skills through applied project work, supported by experienced games industry practitioners. Enhance your skills in interdisciplinary communication and collaboration through teamwork with students and staff from other areas of games development. You’ll apply developing technologies and practices, specific to your own discipline, across projects that demonstrate your work to leading industry figures. In addition, you'll be encouraged to nurture relationships with fellow developers, industry professionals and companies through your demonstrable skill in the creation of games, mentorships and published research.
Getting in
As the university states it
Applicants must have a minimum of 2:1 honours degree in Art, Code, Design, Game Production or Audio. We will also consider applicants with a 2:2 in these subjects, if there is sufficient evidence of ability demonstrated in the Portfolio of Evidence supporting their application. All applicants must submit a personal statement that includes Portfolio of Evidence (PoE) for review as part of their application. The purpose of the Portfolio of Evidence is to allow the Programme Team to determine whether there is satisfactory evidence of ability - or potential ability - within at least one key computer games development role. These key roles are Programming, Game Design, Art and Animation (preferably digital), Software, Project or Team Management, Digital Audio and Sound Design.
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Course details as published by the university. No graduate-outcome statistics are published for UK postgraduate courses, so none are shown.